package
{

	public class HelpTexts
	{
		public static const MAX_AMPLITUDE:String="The Wave max amplitude mean the max height of the sound wave. This number is equally related with the volume of the sound. Volume Highted = Max aplitude highted.\n	because this parameter is setted in the sound generation and not on the interface the will play the sound, the limits of the Sound device volume can be easelly passed and produce some sound noises if the amplitude is to hight.";
		public static const SAMPLES_NUMBER:String="	The samples quantity is the number of samples our Sound Object will cache when the SAMPLE_DATA event is dispatched.\n	This portion(bytes) vary from 0.3 to 0.5 seconds. With the Sound Object cache capacity being too small, it can be one of the responsibles for the latency growth in some system configs, often resulting in some \"clips\". To solve that, you need good sound drivers to make your soundboard communicate faster with your Motherboard. ;)";
		public static const PREDEFINED_CHORDS:String="In Music theory chords are represented by letters. For exemple 'A' and 'Am'.";
		public static const PITCH_SLIDER:String="Each of the sliders is related with the A scale that vary from A220(220Hz) to A440(440Hz).\n	Move the slider to some pitch to listen it.\n	To stop the sound double click the slider pin.";
	}
}